﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace YGame.Base
{
	public sealed class ServerGlobal
	{
		public static IGameServerProvider GameServerProvider { get; protected set; }
		public static IGameLogic GameLogicProvider { get; set; }
		public static IGameThing GameThingProvider { get; set; }
		public static IGatewayConnect GatewayConnect { get; set; }

		public static void Create(IGameServerProvider pGameServerProvider)
		{
			GameServerProvider = pGameServerProvider;
		}

	}
}
